Godfall

QA and Humble Beginnings

I joined Counterplay Games when it was still a small ~15 people team responsible for QA and Combat testing

Godfall was then picked up by Gearbox Publishing and developed into a full fledged AAA action game

Design Transition

As the studio grew so did my responsibilities and I directly worked with the core combat designers and the CTO on combat design and balance.

These responsibilities led to my switch to game design