Godfall Mobile

Principal Design

Godfall Mobile was my first project as a Game Designer, the idea came from a pitch I sent to our CEO and he tasked me with developing the pitch to be presented to other stakeholders at the company

Building Foundations

Over 4 months of initial development the idea of Godfall Mobile was fully fledged out into a casual dungeon crawler style game, and while the project never saw the light of day it opened up the door for more game design opportunities